Day 6
God's Tower Afterfall » Devlog
Day 6,
Did some sprite work for the new enemies I designed yesterday. Not fully satisfied with all aspects, but I will work on it another day more. For right now, they are doing the job.
I did rework more abilites for the upgrade system and I think tomorrow I will be finished with all abilities and start testing. Will probaply record some gameplay to share. I'm very hyped to fully implent the new enemies and test them in a battle and play with the new class.
God's Tower Afterfall
Rouglite with Party JRPG Turn Battle System
Status | In development |
Author | Maniglo |
Genre | Role Playing, Strategy |
Tags | 2D, Fantasy, Roguelike, Roguelite, Turn-Based Combat |
Languages | English |
More posts
- Day 27 - 34: Going ForwardJul 14, 2024
- Days 20 - 27 Playable Alpha!Jul 06, 2024
- Day 19 - Calculating DamageJun 29, 2024
- Day 18Jun 28, 2024
- The Days 12 -17Jun 26, 2024
- Day 11Jun 19, 2024
- Day 10 - Chances & BleedJun 18, 2024
- Day 7, 8 & 9Jun 16, 2024
- Day 5Jun 12, 2024
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