Day 27 - 34: Going Forward


Days 27 -34

Going Forward

Now with a finished alpha to test the game, I reached my first goal. But that was not a reason to stop for me. I will work on the game more to finish it and realise all the mechanics and ideas I have. The last weak was alot of bug fixes and visualisation of different things. I added a new class the "Dragoon" - reworked the info-screen, added the HP-Number next to the healthbar, show status-effects below the HP-Bar and added some animation for certain status-effects. My goal is to give the player as much information as possible without the UI locking to stuffed.

Going forward, I want to post once a week and try to update the game on this side once a month with new content and bug fixes.



Poison effect

HP Number next to HP-Bar

Status-Effects & Shield-Amount

New Class - Dragoon

New Window for the Battler-Attributes & Abilites

Cheers

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