Day 11
God's Tower Afterfall » Devlog
Day 11,
Not much done today cause I didn't have much time. Thought alot about my UI and how to transfer information to the player effortlessly. I think I habe some solid ideas and will do it the next days. Only 3 classes are left to change for the new upgrade system. After that I will work on coding the next 3. Than I'm finished and want to polish more and make the game ready to play for others. My goal is to have a demo ready in 3 weeks. Theres alot to do, but just writing these post everyday motivates me more than I would have thought.
God's Tower Afterfall
Rouglite with Party JRPG Turn Battle System
Status | In development |
Author | Maniglo |
Genre | Role Playing, Strategy |
Tags | 2D, Fantasy, Roguelike, Roguelite, Turn-Based Combat |
Languages | English |
More posts
- Day 27 - 34: Going ForwardJul 14, 2024
- Days 20 - 27 Playable Alpha!Jul 06, 2024
- Day 19 - Calculating DamageJun 29, 2024
- Day 18Jun 28, 2024
- The Days 12 -17Jun 26, 2024
- Day 10 - Chances & BleedJun 18, 2024
- Day 7, 8 & 9Jun 16, 2024
- Day 6Jun 13, 2024
- Day 5Jun 12, 2024
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